out a series of ideas on how to attack by item, free play, or whatever you want to call it. Show summarized as trying to work with a team of year 97 male child.
We worked
offensive attack concepts based on the work of individual technique and the use of space, although we have raised a number of systems training closed.
If the concepts or free game is very difĂficl to achieve because the players have to have a range of skills and abilities, why do we try to implement a team of 13 boys which still lacks many skills and abilities? Perhaps it would be better to attack with a defined system and go training in the progress of the offensive skills of the players.
In these systems, there would be a predefined set of movements that initially would have to follow the players, but with the progress of their skills would go showing various options providing us with every move of the system, and that they could run according to their capabilities. If you look, none of them includes locks, is simply the use of space.
would question the player to explain why the use of space, the implementation of the cuts, make them think, etc.
elucidating We are currently looking to do and why to work with one method or another, bearing in mind that the goal is to teach players to play basketball.
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