Monday, March 14, 2011

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concepts (IV). Appear. Attack

Another aspect of working in the attack concepts is" appear. "

is a work for players without the ball. Are very important actions, because if the player loses his balloon basket options, the options appear to lead players ensures the continuity of the attack.

Starting from the player occupies space, it can "appear" to be or going, that is, "being" would be when your defender jumps out to help and you have escaped without leaving the defender. Going, corresponds to the idea of \u200b\u200boccupying a different space that is occupied. Here we will discuss further the concept of "show going."

In certain circumstances, the "appear" to be more of a pass the ball (which would generate an aggressive pass line), not so much a problem of the player without the ball, it "appears" at the appropriate time and place, but the player with the ball, not realizing that happens when your partner appears , to be depressed and not be able to boat without looking at the ball and looking at the field. Questions arise and does not pass the ball, keeping the pot static and stagnation of the attack group. Would be the action of A1.




over the player you should not pass the pass line easy as the player traffic is high between him and the ball. If a cut of a player to pass the ball, then even a large distance, could work easily pass line. Then, when I'm more of a pass, there is no problem in generating passing lanes aggressive to the ball.




Players without the ball must be fast in reading spaces, and that even if you're passing the ball to you generate a passing lane aggressively, so leave space for the player that is more of a pass to occupy the space and generates a line to pass the ball easily.




must appear at the place and time. It is a work of both the player without the ball and the player with the ball because the ball must be watching and know that open up new options on its way to the basket. As he takes the initiative, will be making decision to go to the basket or fold ball.

This concept seems to apply only to the movement of the ball on the perimeter, and the game of passing and cutting, but we have to apply when a penetration. Normally, the player who has entered and has defeated his opponent in the 1c1 not usually find an easy way to the hoop, but you will new challenges to overcome (defensive help). This is also where players without the ball should appear, although quarry equipment is a high tendency to stare at the ball as a spectator.



In our team to promote the generation of lines pass when the ball enters the basket work exchange positions on the opposite side of the penetration as shown in the picture superior.

appear to work, must take into consideration several aspects:

  • perception of where I am with respect to the ball.
  • perception of where the space appear.
  • perception of what my colleagues do.
  • perception of what makes my defender and the other defenders. In general, if my counsel does not react to the movement of the ball, try to find her back, this action will generate a good line to pass the ball.
  • Fintan exit direction. If it showed where I am giving a clue to my defense. Many times it is good to guide the body into a different direction will take later.
  • Working rhythm changes. Fundamental basketball is a sport sometimes quickly, sometimes slowly, but if we play at the same rate, will not get all the benefits we want. For that we must work flexed and surprise the rival.
  • offer a white ball. Is necessary because often the ball is down and has the ability to see everything that happens on the field, so a white ball is a good option to know where you have to pass the player with the ball.
Obviously, the passing lanes easy to have the player enters, with unmarked colleagues, the better for the ball if they close the roads to the basket.

In these situations we are asking the player to be aware of different stimuli, so that the work of peripheral vision is essential. In any exercise you do should be encouraged to fix their attention on more of a focus. For example, a single wheel inputs, we can force the player who gets to see both the hoop, as the player to catch the rebound, even have the option to double the ball instead of going. Again, I do see that you have to enter when you start at 6.25 the ball the post, not before (working for the occupation of spaces appear at the right time).



Another aspect is, when will it appear? The timing is usually a combination of time in which the player with the ball reacts to penetrate and the reaction of my counsel. A similar situation occurs if the ball does not penetrate but is bouncing around the perimeter without intent to penetrate, and in a position of losing its initiative. This is a synchronization job.

Based on our Game management: spaces, initiative, rhythm changes, etc., we must try to be aware that "appear" at the time and place we will create an advantage when playing the ball that will facilitate the 1c1 .

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